Ligo is an indie videogame developed by Anthony Berleur about solving challenging block puzzles while exploring a cute but mysterious floating world. A mix between the sense of wonder and the relaxed puzzle gameplay.
In addition to illustrating the key art piece, I also enjoyed working on the game logo, Steam capsules, the in-game environments & the optimized sprite sheets.
You can check the gameplay demo on its Steam page, also featured in the Thinky Games Club and the Steam Next Fest.